deepMesh Central >> 
  • Current version is v2.03 (080214)
  • Next update is v2.2, expected release date December 2013
  • Stay up-to-date with news and updates at the deepMesh Developer Blog.
  • deepMesh exports models suitable for a variety of languages and graphics engines.
  • Have a question? Feel free to get in touch via the contact page.
  • Browse the online User Manual for tips and tutorials.

Latest Blog Posts

2.03 Update

Just a quick update with some minor bug fixes and some of the features intended for...

Email problems

Just a quick note - the hosting provider has made a real mess of several email...

Quick Status Update

I've had a few people asking by email when the next update of deepMesh is due,...

3D modeller and scene editor for game developers

deepMesh is a complete 3D modeling package aimed primarily at game developers who need all their modeling, texturing, animation and lighting tools in one place; allowing static or animated assets to be designed, edited and completed in a single application, with a wealth of tools to make the process easy for beginners and professionals alike.

With support for over 20 model formats, a built-in scene editor, scripting language, uv-mapper and lightmapper; deepMesh delivers a serious advantage in content creation.