deepMesh Central >> 
  • Current version is v2.01 (050213)
  • Next update is v2.1, expected release date April 2013
  • Stay up-to-date with news and updates at the deepMesh Developer Blog.
  • deepMesh exports models suitable for a variety of languages and graphics engines.
  • Have a question? Feel free to get in touch via the contact page.
  • Browse the online User Manual for tips and tutorials.

Latest Blog Posts

On Formats and Forums Etc...

A couple of issues I just want to update you on, that have left some users...

Version 2.0.1.0 (2.01) Bugfix Release

After the recent launch of v2.0, several new bugs have come to light, and been fixed...

Update Email Confusion

Regular updaters will be familiar with getting an email from BMTMicro for free updates of deepMesh...

3D modeller and scene editor for game developers

deepMesh is a complete 3D modeling package aimed primarily at game developers who need all their modeling, texturing, animation and lighting tools in one place; allowing static or animated assets to be designed, edited and completed in a single application, with a wealth of tools to make the process easy for beginners and professionals alike.

With support for over 20 model formats, a built-in scene editor, scripting language, uv-mapper and lightmapper; deepMesh delivers a serious advantage in content creation.